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- Flint,
-
- I'm not sure what HTan does, but I can tell you this:
-
- Never ever ever use Floating Point (eg. Sin/Cos/HTan) in any program that you
- want to be FAST. For any type of arcade game you should always create integer
- tables for the Sin/Cos/Whatever functs you need, and simulate floating point
- by just dividing by 1,000 or something when you need the integer number.
- FYI. ;)
-
- Seumas @ Dark Unicorn Productions
- (sfmcnally@bix.com)
-
-